Fiora Build Guide for Wild Rift
Best build Fiora Wild Rift and latest Runes. How to play combos, skills, pros and cons, and counter this champion in the current meta.

Fighter
- Hard
- Position:
Update 3.3
Fiora runes Win 59.23% and Pick 29.31%
Fiora runes Bot with Win 52.92% and Pick 22.45%
Build Fiora Wild Rift with the highest win rate
Fiora Wild Rift build second
Fiora Wild Rift item build third
Best Picks vs Fiora
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Best Lane Counters vs Fiora
See more build Kayle Wild Rift in Meta

Runes Fiora Wild Rift
Fiora position
Fiora playing in Baron lane
Fiora summoner spells
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Fiora Build
Fiora ability
Fiora ability order
Fiora abilities
DUELIST'S DANCE
Reveals Vitals on nearby enemy champions, Striking a Vital deals 3% (3% + 0.055% bonus ) of the target's max Health as true damage, heals Fiora for 45 (A), and grants her 30% Movement Speed (based on Grand Challenge's rank), decaying over 1.75s.
New Vitals are revealed after striking one, or after 19:55
LUNGE
Cooldown: 14s
Cost: 20
Lunges and stabs a nearby enemy, dealing s cal damage (85 + 100% bonus ) in an area. Hitting an enemy refunds 60% of the cooldown.
Lunge prioritizes Vitals and enemies it will RTIT. Applies on-hit, effects to the primary target.
RIPOSTE
Cooldown: 18s
Cost: 50
Parries all incoming damage and debuffs for the next 0.75 seconds. Then stabs in the target direction, dealing magic damage (120 + 100% 2) to the first enemy champion, slowing their Movement Speed and Attack Speed by 50% for 1.5 seconds.
Riposte stuns instead of slows if it parries an immobilizing effect.
BLADEWORK
Cooldown: 11s
Cost: 40
Empowers the next 2 attacks with 60% Attack Speed. The first attack applies a 30% slow for 1s, but cannot critically strike. The second attack will always critically strike for 170% physical damage.
GRAND CHALLENGE
Cooldown: 70s
Cost: 100
Reveals all 4 Vitals on an enemy champion for 8 seconds and grants Duelist's Dance's Movement Speed while near them.
Striking all 4 Vitals in 8 seconds -or if the target dies after at least one hit- heals Fiora and nearby allies for 80 (80 + 60% bonus Oy each second. The heal persists for 2 to 5 seconds, scaling with the number of Vitals hit.
Striking all 4 Vitals deals 12% max health true damage.