Orianna Build Guide for Wild Rift

Best build Orianna Wild Rift and latest Runes. How to play combos, skills, pros and cons, and counter this champion in the current meta.

Orianna Wild Rift

Mage - Hard - Position: Update 3.3

Sức mạnh

Orianna Mid runes Win 55.23% and Pick 28.31%

Electrocute        

Tàn bạo - Tốc chiến        

Nullifying Orb        

Manaflow Band        

Orianna runes Mid with Win 52.92% and Pick 22.45%

Conqueror        

Gathering Storm        

Nullifying Orb        

Sweet Tooth        

Build Orianna Wild Rift with the highest win rate

Luden's Echo        

Archangel's Staff        

Protobelt        

Rabadon's Deathcap        

Oblivion Orb        

Void Staff        

Orianna Wild Rift build second

Luden's Echo        

Awakened Soulstealer        

Protobelt        

Rabadon's Deathcap        

Morellonomicon        

Void Staff        

Orianna Wild Rift item build third

Rod of Ages        

Archangel's Staff        

Stasis        

Luden's Echo        

Rabadon's Deathcap        

Void Staff        

Best Picks vs Orianna

Worst Picks vs Orianna

Best Lane Counters vs Orianna

See more build Katarina Wild Rift in Meta

Orianna Wild Rift>

Runes Orianna Wild Rift

Orianna position

Orianna Wild Rift is a mage who can also play a support role. With the ability to deal magic damage such as slowing shield creation, increasing movement speed, especially the ultimate wide area control.

Orianna gets the mid lane

Orianna summoner spells

Tốc biếnThiêu đốt 

Orianna Build

Orianna ability 

Orianna ability order

Orianna ability order

Orianna abilities

Lên Dây Cót CLOCKWORK WINDUP

Orianna's Ball acts as a focal point for her abilities. It automatically returns to her if she is too far away from it.,

Attacks deal 13 bonus magic damage (13 + 15% ). Subsequent attacks against the same target within 4 seconds deal an additional 3 magic damage (3 + 3% ). Stacks up to 2 times.

Lệnh: Tấn Công COMMAND: ATTACK

Cooldown 7.55

Cost: 30

Commands the Ball to fire toward a target location, dealing 50 magic damage (50 + 40% ?) to targets along the way. The damage decreases by 10% for each unit it hits (Minimum 50%).

The Ball remains at the target location afterward.

Lệnh: Phát Sóng COMMAND: DISSONANCE

Cooldown 7s

Cost: 70

Commands the Ball to release an electric pulse, dealing 60 magic damage (60 + 60% 2) to nearby enemies.

The pulse leaves behind an energy field for 3 seconds, slowing enemies by 20% and speeding allies up by 20% for 2 seconds, The effect diminishes over time.

Lệnh: Bảo Vệ COMMAND: PROTECT

Cooldown 9s

Cost: 60

Passive: The Ball grants 10 Armor and Magic Resist to the champion it is attached to.

Active: Commands the Ball to attach to an allied champion, granting a shield that absorbs 60 damage (60 + 40% ) for 4s, dealing 50 magic damage (50 + 30% ) to enemies it passes through.

Lệnh: Sóng Âm COMMAND: SHOCKWAVE

Cooldown 755

Cost: 100

Commands the Ball to unleash a shockwave, dealing 150 magic damage (150 + 70% ) and launching nearby enemies toward the Ball after a brief delay.

How to play Orianna

Orianna pros and cons

Pros

Cons

Orianna counters

Other champions in the same Mid lane:

Post by Son Acton