Vayne Build Guide for Wild Rift
Best build Vayne Wild Rift and latest Runes. How to play combos, skills, pros and cons, and counter this champion in the current meta.
Assassin Marksman - Easy - Position: Update 3.3
Vayne runes Win 50.23% and Pick 22.31%
Vayne runes Mid with Win 53.92% and Pick 24.45%
Build Vayne Wild Rift with the highest win rate
Vayne Wild Rift build second
Vayne Wild Rift item build third
Best Picks vs Vayne
Worst Picks vs Vayne
Best Lane Counters vs Vayne
See more build Fiora Wild Rift in Meta
Runes Vayne Wild Rift
Vayne Wild Rift is a gunner with an assassin's ability to possess a passive that deals tremendous physical damage. Accumulating damage, stunning armor breaking is the fear of any tanker.
Vayne is played in the Dragon lane or top lane in Wild Rift.
Vayne summoner spells
The way to build Vayne Wild Rift is to increase output damage, attack speed, crit, lifesteal and 2nd replay ticket. With the above build, Vayne has more than 2 handicap and is suitable for fighting with ADC champions, fighter.
Vayne ability order
Gains 15 Movement Speed (A) when moving towards enemy champions. Final Hour: Gains 70 Movement Speed instead.
Dashes forward and empowers her next attack to deal an additional 24 physical damage (40% ).
Final Hour: Gains 1 second of invisibility on cast.
Tumble does not go through walls.
Passive: Every third consecutive attack or ability on the same target deals additional true damage equal to 3% of the enemy's maximum Health.
Active: Gains 40% Attack Speed for the next 3 attacks within 5 seconds and heals for 40% of the damage Silver Bolts dealt.
Passive deals at least 50 true damage. Passive damage is capped at 200 against monsters,
Fires a bolt that deals 50 physical damage (50 + 50% bonus 9 and knocks back. If enemies are knocked into a wall, they take an additional 105 physical damage (105 + 75% bonus and are stunned for 1.5 seconds.
Gains 20 Attack Damage and strengthens Night Hunter and Tumble for 8 seconds.
When an enemy champion damaged by Vayne dies within 3 seconds, Final Hour's duration is extended by 4 seconds, up to an additional 8 seconds.